The main Go authors come from a C background, and they despise C++ and Java. It seems that those languages are their main experience, and hence, Go does not look too different from them.
Go was originally presented as a "systems" programming language, and as a C++ replacement. It failed to attract C++ and other systems programmers, while attracting Python and Ruby coders. In retrospect, it seems to make sense.
I suspect the reason adding generics is hard in Go is a due to its weird composition system (they loathe object hierarchies too, remember?)
I concur, that we should be using and developing languages that have strong, expressive type systems. Furthermore, these languages are not "complex" to use or understand. I really admire what the Rust people are doing. They are writing a browser engine while developing the language, so they can continually evaluate their design choices, and if needed, change things as they go.
Go looks like it has been designed into a corner, but it is too late to back up now. The main driving force it has is that it has Google as a brand name behind it, unfortunately. Otherwise, it most likely wouldn't have gone anywhere.