Also in the fighting game community (King of Fighters, streetfighter) input lag is a killer. if your monitor has lag, you won't be able to chain your combos as well as the pros.
For working and document editing and browsing, 50Hz with slow input time is fine, but for 'serious' gaming it's not, I guess.
It's also one of the arguments I hear why PC gamers consider themselves 'more awesome'. "Why would I play on an xbox, on one of those TVs with the horrible refresh rate, and all the post-processing that adds milliseconds of delay"
Compare that to the original game data being around 30MB.
Interestingly, fan texture projects almost always have super high fidelity that normal games don't. Most of the Epsilon textures are in the 4kx4k neighborhood.
Kalle Lasn[1] of Adbusters fame has been trying to do it for years, and the networks just say "We won't run adverts contrary to our big sponsors". Yes, even PBS and the CBC say this.
I haven't had the same experience on any flat panel display I've used till now but I'm on the lookout for a good 120Hz LCD gaming monitor in the hope I get the same experience again.
If you ever have a chance to play with a monitor at 120hz, especially with lightboost, it's so obvious that you wouldn't feel the need to have a double-blind test. If you're not playing games, it's most noticeable when scrolling down a page in your browser or moving the mouse.
Just launch your favorite first person shooter, and rotate the view very quickly. Of course the game needs to be running at framerates above 60 FPS, and with v-sync off. (Or at framerates above 120FPS, with vsync.) The difference between 120 Hz and 60 Hz will be immediately visible through the "smoothness" of the rotation.
Crazy Awesome.
[1] http://www.anandtech.com/show/5261/amd-radeon-hd-7970-review...