"Golang dependency hell in Haunts The Manse game" is not only a very editorialized title for this link, but it's also factually incorrect. Here are some choice quotes about the codebase that have nothing to do with dependencies in Go:
Syntax errors:
"Firstly, the source simply doesn't compile."
Performance problems: "...it's horribly slow."
Bad version control: "... the original code [has] ... potentially significant differences"
Those sorts of mistakes seem consistent with the type of coder who wouldn't set aside the 3 minutes it takes to understand Go's dependency system and either use it correctly or build a super-simple makefile to pull the correct versions of code from elsewhere.Also, pedantic but worth noting: Golang is not the name of the language.