Using GLFW 2.7.5.
CPU Count: 1
GL Renderer: NVIDIA Corporation NVIDIA GeForce GT 330M OpenGL Engine 2.1 NVIDIA-8.10.44 304.10.65f03
GLFW_ACCELERATED: 1
GLFW_RED_BITS: 8
GLFW_GREEN_BITS: 8
GLFW_BLUE_BITS: 8
GLFW_ALPHA_BITS: 8
GLFW_DEPTH_BITS: 0
GLFW_STENCIL_BITS: 0
GLFW_REFRESH_RATE: 0
GLFW_FSAA_SAMPLES: 8
Window Dimensions: 1536x960
Background thread (tid = 1) created.
Background thread is starting.
Error: Failed to load texture.
rm: ./GenProgram: No such file or directory
rm: ./GenDiff1.txt: No such file or directory
rm: ./GenDiff2.txt: No such file or directory
sh: ./bin/gocode/gocode: No such file or directory
sh: ./bin/gocode/gocode: No such file or directory
Sending kill to last child pid 92715.
Background thread has ended.
Background thread has been shut down.
~App()
~InputManager()`