It sounds like there probably wouldn't be enough data to generate the ghost players. According to the article they depend on the skills of the individual covers. (i.e. Player X is a 35% three point shooter so don't leave him in the corner to help on a cut)
The 82-game NBA schedule really helps to generate large enough sample sizes about players.
I could see it being potentially possible to just use average data, but if your rec league is anything like mine, talent ranges from a guy can credibly fake a three and then dunk after one dribble to guys that can barely get up and down the court.