Since all Commodore 64 computers were essentially exact copies of each other in terms of hardware, with (almost) all the same glitches, it was possible to write code that took advantage advantage of them and still worked for everyone. Except for this VSP trick, which annoyingly enough seemed to cause random crashes on a large percentage of machines.
This VSP trick made it possible to scroll graphics across the screen in unbelievable speed. If you had ever tried writing a super-optimized machine code routine for scrolling graphics, you'd be absolutely shocked the first time you'd see the speed at which this VSP trick was able to move graphics. And it was extensible in many different ways: it could not only be used to move graphics but also to trick the graphics chip to give more cycles to the CPU, so that you could produce even more stunning and seemingly impossible tricks. So people used VSP, even though it could cause random crashes.
But now, finally, we have an explanation for something that has been bugging a small number of hardcore hackers for decades. And the discovery is by itself the same kind of stunning display of hardcore hackery that made the bug so widespread in the first place.