Although it's the source code for the Atari 800 version of PCS, it seems to have been built on an Apple II. From MAKE1 [1] for example:
CALL -151
3F2:69 FF 5A
BLOAD GPAK.OBJ,A$1300
BLOAD CDRAW.O,A$2480
BLOAD PCSA800.PIC,A$2B00
BLOAD DLIST.O,A$4910
BLOAD SWAP.O,D2,A$4A00
BLOAD TST.O,D1,A$4B00
BLOAD GOATARI.O,D2,A$4B45
BLOAD BOOT.O,D2,A$8E00
BLOAD BOOT2.O,A$8E80
BLOAD ZAP1.O,A$8F00
BLOAD DOWNLOAD.O,D1,A$300
The first line invokes the Apple II "System Monitor", the second writes 3 bytes to memory at address $3F2 (the effect of which is to tell the computer to enter the Monitor whenever someone resets the computer from the keyboard), and the rest load binary files into different memory areas. I'm guessing it's all to build an image to be written to disk. (See [2] for more on the System Monitor.)[1] https://github.com/billbudge/PCS_Atari800/blob/master/Disk1/...
[2] http://apple2.info/wiki/index.php?title=System_Monitor#Gener...
EDIT: added additional details