And I didn't pirate it, either. I've never really got into any of the Diablo games, but there was so much hype around 3 and so many people looking forward to it that I figured I'd give it a shot. But then even two weeks after the release there were still problems with it and I just sort of lost interest.
There are so many good games on so many platforms these days that to buy something you can't play because of artificial limitations just seems colossally stupid. Yeah, so I missed out on Diablo 3. No big deal.
Has anyone ever really done a proper study into lost sales via DRM? It seems like half the industry has just accepted it as something they have to do, and they don't want to know or even care if it affects their bottom line positively or negatively.
I have a feeling I won't be playing the new Simcity either. In the past, I may have tried to pirate it. Now? I'll just ignore it.