Is piracy a big issue on Xbox?
I assume anybody who is running pirate games on the Xbox360 is using a modified console anyway.
http://arstechnica.com/gaming/2013/01/examining-sonys-intern...
This all seems like linkbaity rumor to me, Microsoft doesn't really have a business case to go to always on DRM and risk turning off a segment of their customers (some customers won't care and would buy regardless). I don't think Blizzard or Ubisoft would consider not building for the XBox platform if Microsoft refused to support always on DRM so Microsoft isn't beholden to the game studios.