It's neither collaborative nor an editor.... this is a webapp to display 3d models
On the editor: it's not a geometry editor, but what we do provide you with is the ability to create scenes/levels, and fine tune your materials. The power of the editor comes with the runtime that we'll be debuting at GDC this year. You can use our platform to host and manage your assets, create your levels, then pull those into your application and use Three.js to add dynamism to your applications. You'll see the first reference apps on that platform in the next couple of weeks, and a public release in March.
Maybe the editor version hasn't been released yet?