Can think of almost any task, and there is that likelihood for some small issue to arise, and the person has to adjust to it. Ai for coding, now you just kinda say "i hit this issue", and its usually resolved, this removes the friction that feeds the feeling of accomplishment once you complete something.
But i do think, there is of course a separation of work and play, many modern video games are amazing at the dopamine style rollercoaster it seems like this article is hinting at missing. So i totally get it for personal projects, if its no longer fun because the dopamine roller coaster is dead, it kinda kills it for a lot of people. For work I don't know if it NEEDS to be there at all, ideally less friction makes for more work getting done, even if its less pleasant for the human involved.
I couldn't see myself continuing playing a game if all the happy dopamine was front loaded into the first 10 minutes.