I see a lot of these attempts at getting a model to replicate a classic game. I'm sure this is a use case with some interest, not everyone wants to spin up an emulator, but it strikes me as odd. Rather than English being the new high level language for programming, the LLMs is handed a finished game as a specification and asked to copy it.
That gets you past the problem of the lack of specificity in English, but requires you to already have the thing you want to get made. At least tokens are cheap.