Oh yea? give me the equalent of PLAY function. Or the PSET function to turn individual pixels on and off on the screen. Give me the function to read the color of any onscreen pixel (admittantly not QBASIC but some C variant)...
FFS you can't even draw something delayed on screen without having to deal with the setTimeout, setInterval madness. That alone would kill any interest that a kid might be starting out with!