Opus 5 has issues too, comment-slop, claude-ish, etc.
5.1 on the other hand can seemingly do no wrong. Easy to work with, writes human-level code. Expensive, yes, but even at Low effort it's well worth it.
Opus 5 has issues too, comment-slop, claude-ish, etc.
5.1 on the other hand can seemingly do no wrong. Easy to work with, writes human-level code. Expensive, yes, but even at Low effort it's well worth it.
"Use Opus subagents for this work where possible" is all it takes generally.
In my experience Astra/Sol are both quite good as workhorses, but not at Fable's level. I use them every day very successfully and I'm very picky.
- Occasionally has strange tics around asking for permission for obvious next-steps, implied actions, etc.
- It's very expensive, both in terms of tokens and % usage on subscription plans.
- Relatedly, effort level is unintuitive. Sometimes it seems like higher effort levels are actually cheaper due to not under-thinking and needing to correct work. But other times they are overkill and send the model into rabbitholes.
That said, it's fantastic as a code-reviewer or "hunter seeker". It's better at finding bugs than Fable and "Get this well articulated task done single-mindedly" is an Astra-shaped task.
I think I should give 5.1 another chance but I am just so triggered by the way it talks after spending so long battling fable 5.
Also I'm starting to wonder if the latest round of models have finally saturated for my personal coding needs. I mean obviously not for taste and judgement, but those barely seem to improve with model generations. For just spitting out a 1000-line feature I've vaguely scoped out, Astra feels basically as good as I need.