Computer scientists are in denial about it, but CS is a branch of theoretical physics, not mathematics. You can point to this or that model of computation, such as lambda calculus or mu-recursive functions and try to claim its abstracted well beyond the particular laws of physics for some specific universe, but they all have some kind of rate limit built into them... and where does the motivation for this idea, that it takes something (time, space, work) to compute something ultimately come from? That's right - from underlying physics itself[1] - from the Bekenstein bound or Bremermann's limit or the like.
Even apparently non-physically-realizable models of computation like non-deterministic Turing machines are ultimately informed by and motivated by concepts in physics... otherwise they would just be examples of chmess[2] and of no interest to anyone. Computer science is of course somewhat abstracted from the details, but no more so than, say, thermodynamics, where concepts like entropy or Gibbs free energy can be studied in the abstract without reference to whether we are talking about a gas of non-interacting molecules or the spins of a bunch of electrons trapped in a lattice.
So, it's of no surprise whatsoever that the fundamental problems of distributed computing are ultimately the same as those found in the relativity of simultaneity[3]. You've all been studying the same things all along, just with different tools and at different levels of abstraction.
[1]: https://en.wikipedia.org/wiki/Limits_of_computation
[2]: https://link.springer.com/article/10.1007/s11245-006-0005-2
[3]: https://en.wikipedia.org/wiki/Relativity_of_simultaneity