Sim City: you're the disasters.
The creator of Sim City was working on a game called Raid on Bungeling Bay" [1] where your job was to bomb a fully functional civilization into the stone age. He had so much fun developing the civilization that he decided to make a game of it.
So maybe we just need a "Raid on Bungling Bay Redux: Massacre of The Sims".
Gaming journalism didn't only recently become ridiculous, it turns out.
Raid Over Bungelling Bay grew into Sim City, which had remakes over two decades and spawned an entire genre of "city builders", I think there is indeed an argument that it became an "all-time great".