Is there anything I can read about the fixes to make it more stable? Or just a place to check out recent developments?
I am hoping to make a big writeup "soon", since there's a lot of interesting information about Sprite that's mostly been lost to time, where Sprite is mostly remembered as having "process migration" and "LFS". Meanwhile, it's mostly forgotten that Sprite was (apparently) one of the first OSes to adopt a mostly-GNU userland, had a modern event-loop style abstraction in C for handling I/O and timers (Fs_Dispatch), had a userspace filesystem abstraction akin to FUSE (PFS), implemented a PTY-like system entirely in userspace (the Td* functions in libc), and overcommitted memory by default.