But in any case, employment contracts are weirdly restricted in many places, exactly because lawmakers think workers are metaphorical babies.
You can have a look at contracts between equals to see that being able to restrict yourself is important.
To be fair, there's a long history of abusive employers, so it's wise to try to tilt the law in favour of the employee as otherwise they get exploited even more than usual. The nature of employment is typically skewed as employers will have a lot more power than the employees - that's why Unions were invented to try to redress that balance.
> You can have a look at contracts between equals to see that being able to restrict yourself is important.
There's an important distinction between restricting yourself and signing away inalienable rights. You can certainly agree to restrict your speech so as to not embarrass your employer or give away secrets, but signing away your right to liberty is different.
See eg how here in Singapore we have no minimum wage and basically no unions worth that name, and yet we have some of the highest wages in the world.
> There's an important distinction between restricting yourself and signing away inalienable rights. You can certainly agree to restrict your speech so as to not embarrass your employer or give away secrets, but signing away your right to liberty is different.
Granted for the sake of argument. I don't see what that has to do with binding arbitration over licensing of some computer games?
In theory that should work, but I have heard of U.S. companies that try to use non-compete clauses in employment contracts to prevent workers from being able to exercise their right to work in the same industry for a different company.
> here in Singapore we have no minimum wage
Just looked that up as I am not familiar with Singapore (apart from half a day due to airplane issues) and it appears that there is instead a sector specific Progressive Wage Model (PWM) that is mandatory for some of those sectors (e.g. food, retail, cleaning).
> I don't see what that has to do with binding arbitration over licensing of some computer games?
It's the notion of giving up your right to legal redress if Sony suddenly revokes your license to use what you've already paid for.
If you still pay, that's on you.
The US does as well if they can pretend you made it up with "tips".
The reality is that staff then just work for peanuts.