> 23 agents total.
This hit a bit too close to home. Sol has the same issue, spawns a lot of agents for no good reasons (besides burning tokens).
This hit a bit too close to home. Sol has the same issue, spawns a lot of agents for no good reasons (besides burning tokens).
I don't know if it works, but I've always had a consistent level of token burn on my plans (I've only heavily used Sol after adding it).