What a joke of challenge, there is still no browser 3D game that is a match to Infinity Blade, that Apple used to demo OpenGL ES 3.0 hardware in 2011.
Anyone serious about 3D gaming on the Web has to do streaming.
Anyone serious about 3D gaming on the Web has to do streaming.
This isn't new at all, just one of the first things I found by googling "webgl demo."
WebGPU of course goes even further.
I think the real gap is just that people by-and-large aren't building real games on top of Safari. It's more lucrative to use the app store with its low-friction payment system.
That ran well back in 2012 on shit hardware.
Kudos on the work though.