A company of any size wasn't archiving stuff on freaking floppies. In the 70s and 80s most video games were developed on big iron—PDPs or VAXen, usually, and data from those was archived on paper or mag tape. If you were renting (or stealing) time on one of these, as "Micro-Soft" was in its very early days, then printing stuff out may have been more economical. But major game studios of the day had resources and means of bulk archival that didn't involving buying a bunch of floppies at Lechmere.