You cannot be serious! That comparison is a joke. There's worlds between the complexity of Minecraft and DF.
That's my core complaint w/ strategy games. By the time I'm done with the tutorial i have to do other things only to forget everything I learned the next time I get to sit down with it.
At best "hints" or a glossary/help menu is the best way imo.
If you disagree, I'd like to hear your thoughts on where you think the threshold in complexity is when games should start including a tutorial and/or on-ramps for new players.
You can't say because minecraft doesn't have a tutorial, dwarf fortress doesn't need one either. That's just retarded