"For video game developers, the CD-ROM was an odd beast. The capacity far exceeded the quantity of assets they were able to produce. A few titles, like 7th Guest (1993) or Phantasmagoria (1995) introduced Full Motion Video (in a world where only part of the screen could be animated). "
To me the Saturn made the absolute best choice. The whole game's OST would be burned as audio tracks. I used to - and still can - just drop a game CD into an audio player and enjoy emblematic OST's like Daytona USA, Sonic R and many others in full 44100Hz 16bit audio.
I recall a few PC games did that too: Total Annihilation comes to mind: I also still own the physical media and still can listen to the OST that way.