This is not correct. If you check AMD's documentation there are explicit mentions of vector registers (VGPR), vector ALUs, and vector instructions. The introduction to Chapter 2 describes it as a vector ISA.
> RDNA4 shader programs (kernels) are programs executed by the shader processor. Conceptually, the shader program is executed independently on every work-item, but in reality the processor groups up to 32 or 64 work-items into a wave, that executes the shader program on all 32 or 64 work-items in one pass ("wave32" or "wave64").
Sources:
https://gpuopen.com/amd-gpu-architecture-programming-documen...
https://docs.amd.com/v/u/en-US/rdna4-instruction-set-archite...