A lot of the very technical parts are done during the evenings after he's asleep, and I think that's okay, as it'll end up in a better result the next day so he can go and test and give further feedback.
Oh yes, I eventually did less hand coding and relied more on Claude Code to get the job done. I understand the game loop, the architecture and the algorithms, which I think is important. Don't hide that under the hood.
https://breaka.club/blog/why-were-building-clubs-for-kids
I also attempted to make a game with my eldest daughter initially. Unsurprisingly, she didn't want to sit there watching me code or drag things around in Godot's level editor.
Admittedly, I really need to make a new blog post showing the latest improvements brought about from the in school pilot I'm running weekly at the moment.