I'm not sure how easy it will be to copy downloaded games to another PS3 once Sony pulls the plug on the PSN store (and likely PSN login) for PS3 next year.
Most of the listed games seem to be playable but with some content locked behind DRM, galaxy, or online connectivity.
Overall it does seem like they are trying to live up to their DRM-free claim/promise, but it looks like there are still a few annoying exceptions.
Edit: looks like a couple of my games that had issues have been patched, nice. Thanks for that link.
For example, if there was a law that the entire source code (including server code) should be immediately put into public domain if the game maker is unable to meet their obligation of serving up the game due to liquidation, then the release of the source code would be a legally sanctioned part of the liquidation process.
And the notion of a law requiring source code to be released in the public domain is so stupid. The source code is an asset which can potentially be sold to benefit creditors. And often the source code contains IP owned by third parties who wouldn't allow a release anyway.
All it takes is for young people to decide that they actually don't think they should have to pay a subscription to e.g. listen to music that came out when their dead great grandparents were kids or that they should have no rights to own anything ever.
The same people whose student loans couldn't be discharged in bankruptcy could I'm sure consider the idea that companies' obligations to them can't be either.
e.g. I had old appliances that came with circuit diagrams. We could mandate by law that any device for sale must provide diagrams/schematics, BOM, and supplier contact information, any programmable device must provide source code and must not interfere with the owner loading their own code (basically GPL3 by law), etc. This all falls under the umbrella of strong right to repair/property rights, and in an AI world, it makes complete sense to do it. The cost of producing the "IP" will trend toward zero, so why would we protect it over the owner's rights? Likewise, with climate change and environmental destruction as the top issue in the world for our children, we should be mandating strong repairability criteria and strongly disincentivizing consumerism.
For media/entertainment, even today, you can realize that our problem is already one of curation by considering what the world would be like with ~20 year copyright (or if you're just willing to pirate). 10s of millions of books, 10s of millions of songs, 10s of thousands of games. There's already more media than anyone could approach taking in. Even sticking to the best 0.1% (whatever that is) would fill a lifetime. There's simply no reason to continue this nonsense.
The media and entertainment industry is relatively small and unimportant. If you occasionally lose access to some games / songs / movies it doesn't matter.
The media industry is unimportant, which is why we should repeal their laws that gave them over a lifetime of monopoly status on our culture and heritage.