No it isn't. Using undefined behavior for things which can be implementation-defined behavior instead is harmful. It creates more space for bugs and security vulnerabilities.
No it isn't. Using undefined behavior for things which can be implementation-defined behavior instead is harmful. It creates more space for bugs and security vulnerabilities.
To use C++ to code user programs is the actual mistake.
Think about assembly. Should assembly also be safe in all calls? That will make everything slower, and consume way more energy. Will you blame assembly if people used it to create a phone app and it had memory leaks? Or will you blame the developer for using assembly in the first place?
C++ is a tool designed for a range of purposes. There is a push to make it an universal language that makes everything well. But engineering is about making compromises.
For your use, C++ may be the wrong language. I do not disagree with you. But maybe you should be using another language instead. Or we should create a new language that fills the sweet spot that C++ covers, and then evolve C++ to be the safe language that you want. One way or another, it is a compromise.
Sorry for rambling so much, I hope I got my point across.
Yes. In 1985. Processor allow for things like garbage collectors that in the 80s would have been a terrible waste for most uses. Most game developers will never create a 3d engine while 80s developer will do their, 2d engines, by themselves.
Assembly was created to be able to create any kind of applications. In the 50s that made sense, not in the 80s.