There are many people working to extend NeXT, Openstep and even Rhapsody. Not to mention emulation projects and deep dives into XNU source, early Darwin source and shoehorning kernels and libraries into various places.
The Epson NX was purpose-built to run NeXTStep, for example, and bringing support for machines like that and the Canon object.station into 86box is a pet project of mine.
Join us https://www.nextcomputers.org/forums/index.php?topic=5286.ms...
I might be a developer, but I'm not one who knows how to develop drivers, so I gave Claude the spec sheets for several of the chips inside the camera, stated what my goal was, and after doing some debugging guided by the AI it just worked. So tada, an obsolete piece of hardware is now usable again.
Things like that are what have changed my mind on AI assisted development.
Half-Life (and the later Source engine games such as Half-Life 2 and Portal) were ported without LLM assistance however
(Source: I am in the Discord where the developer has been working and diligently posting updates on the project)
I suspect the community will fracture, and then once the pro-AI side shows off more and more of the amazing things they accomplished, they'll grow while the anti-AI side will eventually dry up into a few luddites.
I'm old enough to have been on the anti-HLL side when I was handwriting Asm for the PC, but of course HLLs took over because they're "good enough" and became a massive force multiplier.
One good example is nocash, who continues to write all of his Windows-targetting emulators in hand-rolled assembly to this very day. For a long time, some of his emulators - most notably NO$GBA - were at the forefront of popularity among homebrew developers due to their unmatched debugging tools; even though one could make them much faster with an HLL, nobody really stepped up to the task. Even now, his work remains relevant thanks to the extensive documentation he maintained alongside the emulators he developed.
[1] https://obamawhitehouse.archives.gov/sites/default/files/doc...
Less so in the hobby area, more so in the "they're taking our jobs" area.
The great thing about retro computing is we want to see what people come up with. Not slop bots!
I think hobbiests do not have that much free time to create these tools for retro computers. AI is a great tool for this, as it saves time so people can make projects that would otherwise not exist.
I remember arguing with someone on Reddit who said they’d rather not have the tool if it was made by AI, which I thought was a crazy take.
The fact of the matter is people are going to keep using AI to create projects no matter how much the others complain about it, so I fall on the side of enjoying these new-old retro projects
I did use AI to assist me in development and I'm not shy about admitting that. This was still a hands-on effort that took well over 40 hours of development time spread over a couple months. Much like other development tools, AI certainly sped up my development process and allowed to ship something in a couple of months using my free time.
AI is a tool and it isn't going anywhere, I've posted my thoughts about AI extensively in the PowerPC community. I don't proactively volunteer or plaster my readmes with notes about AI because it doesn't really matter.
Speaking for me personally I have no problem using tools in my toolbelt to solve problems faster in my limited free time.
NGL, it's not an altogether-comfortable feeling. At least not yet.
Many people refuse to use LLM's for various reasons that I don't need to rehash here
It would be one thing if we were talking woodworking or pottery or another skilled craft, where your personal growth of talent with experience is evident in the product, resulting in something you can look back on fondly and point to with pride.
But moving some legacy code (which you didn't write) from one platform to another? What do you get out of doing that by hand?
I suggest instead you go read up on why people dislike them and gain a more well-rounded and nuanced understanding of the topic
But what I'm gaining in exchange is the ability to get more stuff done, which (to me) is what it's all about. It doesn't matter whether it's a hobby or professional project: when I start something, there's always a goal or result in mind, and whatever tools get me to that result are going to get used.
I'm not completely unsympathetic to the OP's point of view, though, where the journey itself is all the reward they are seeking. That's one reason why I deleted the comment, as it came across as more negative and critical than I intended.
Considering these coding system probably have almost no idea of the Neo Geo's specifics and with very little reference code directly linked to the system to bounce off, that is dang impressive.
Or alternatively best classic Simpsons episodes are yet to be made.
Best Beatles song recorded between Rubber Soul and Revolver, composed mainly by McCartney but Lennon wrote the bridge and Ringo was feeling adventurous and Harrison was angry that day, and it was deemed not commercial enough to include on Revolver.
Best season 3 episode of The Simpsons, really showing the transition to Homer as the lead, written by Robert Cohen with significant musical input from Danny Elfman and featuring seven characters loosely representing the deadly sins, with Homer as Gluttony of course.
Yes. This will happen.... when pigs fly
(It's still good, it's still good)