The main difference is having all the clues visible at the start changes it to a search and deduction logic style rather than reveal and react
[1] https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mosa...
> https://store.steampowered.com/publisher/divide-the-plunder
I particularly like "Mosaic of the Strange"
> https://store.steampowered.com/app/3444650/Mosaic_of_the_Str...
You will in particular like this game if you are into conspiracy theories. If one switches the difficulty to the hardest one, HN readers might have some fun with this game. :-)
try this one in html5: https://hojamaka.com/game/mamono_sweeper_h2/html5/en.html
However in practice it is very similar since identifying where the bombs are to not click them is exactly the same logic as identifying where the bombs need to go. The only functional difference ends up being that all of the hints are visible upfront rather than needing to discover them.
A reverse minesweeper would be: bombs are given, and you have to place the numberical hints.
Because of this ambiguity, the search space is much larger here. Source : I play A LOT of Minesweeper.
Sunflowers still only ever has one valid solution across all difficulty levels, but would like to understand more why that is not clear to a veteran player
Some thoughts:
Insane is not harder than Hard. Often times the opposite seems true.
Scratch mode auto-committing on win is a bit too nice.
Dark mode is whack, terrible contrast.
I would like a player profile with stats and so on.
Random Insane seems to play like one of 50 levels. I recognize them often. Seems not so with hard. Now I just enter the puzzle IDs in turn...
Some puzzles seem to have no prior solutions as my time is often exactly the global average.
I would like to know how many solved a puzzle. Also if I did.
Overall great job and I love this. I would like it to be an app or something that can be bookmarked.
I have to echo the pencil mode being able to win feedback which absolutely ruins it for me - some sequences require penciling quite a bit to find the failing condition which leads to me winning by accident in pencil mode which just feels horrible and sort of cheat-y (I just happend the pencil the winning solution but I didn't solve it as intended)
Overall the game is great and I have been enjoying the daily masters and some of the insane puzzles.
P.S. the submit feedback does not work, something about needing the confirm the form or similar.