Disagree - piracy on iOS (especially for games) is exceptionally high. The generic nature of iOS protection means that once a device is jailbroken any cracked app can be installed simply and easily. There are numerous cracked app stores that make it just as easy as the Apple Store to install games.
People who want to pirate WILL pirate. By creating the locked-down system on iOS, you force people who wish to change the feel of the dashboard to jailbreak their devices. They then install a couple Winterboard themes onto their device and at the same time, they come into contact with some nice games that they can tap a button to crack and install for free. This actually creates pirates by forcing them to become pirates to simply improve their device's theme.
Same for removing carrier bloatware on Android - people will root their device to remove bloatware. Once rooted, they can easily purchase games from the Android store, copy them out of secure storage, and then get a refund for the game while keeping the game. If the bloatware was removable by default, they would not have rooted in the first place.
Making it difficult to pirate by affecting your paying customers is a terrible idea - focus on customer value - pirates WILL pirate regardless. If you give out your game for free, pirates will still pirate it and you will still see it sitting on TPB (and others).
Piracy is an industry, not a customer. You can't sell to pirates by making it difficult for them.