With Mojibake, I wanted to help people handle text by providing the smallest possible C/C++ library, without requiring them to use a +20MB library just to normalize a string, handle a flag emoji, or perform similar tasks.
See the CONFORMANCE_REQUIREMENTS.md file if you are interested in what the +17 versions of the Unicode standard have introduced.
The people using it will probably have an easier time navigating Unicode text than they would have if they had used other existing libraries or tried to roll their own.
It's more a comment on the users who need to be warned that "no, you probably don't want your C program to know if that string actually fits in the 80 column terminal".
There is an MJB_FEATURE_CHARACTER_NAMES option you can set to zero if you don't want to have a function that returns the name of a codepoint, such as "LATIN SMALL LETTER E WITH ACUTE". This is something that probably most people do not need at all. This shrinks "Hello World" macOS ARM executable from 937KB to 663KB.
I should probably offer other runtime options so users can literally strip away everything they don't need. For example, as you suggested, measuring whether a string is less than 80 columns is something you don't do every day.
How do you check if it's a valid character?
How do you deal with combining characters?
Most of the world don't use just the Latin subset in ASCII or follow the same assumptions about letters, words, cases etc etc.
You don't.
A cursory look at the services provided by this library should dissuade people from attempting to work with Unicode text in C.
You can of course use or build a text processing engine's DSL that does all sorts of things people may want to do with Unicode text but C is hardly the best fit.