The industry haven't matured except until a certain point. Then it declined. Modern visual effects are worse than practical effects in their heyday. They are also worse done than 3D effects in their tasteful early days (like Jurassic Park).
VFX can be more subtle (e.g. how Fincher uses it), but it's rare. The industry (which is separate from the technology) didn't mature, it enabled crappy effects to dominate.
Oh, I hundred percent believe it. But did they spend the money on the vfx?
For example 1917 or Nolan movies I think have great VFX https://www.youtube.com/watch?v=2bRZbsk_wuA (last part)
Id say it’s definitely possible to get spoiled by high production quality - if I went back to the old Star Trek or even the first seasons of the Doctor Who reboot, I’d mostly have to try to enjoy it for the story (then again, Doctor Who has never been overly concerned with presentation, the most fearsome aliens in the galaxy being metal boxes with plungers sticking out of them is quite silly). Same with most CGI in the older movies or even the style of older anime, it can all be a bit hard to watch.
I guess I also experience the same with video games, though to a lesser degree - some like Hidden & Dangerous 2 can still be enjoyed whereas something like Operation Flashpoint would be quite frustrating, though more often due to controls rather than graphics.
Ehh, they did what they could at the time.
However, you could imagine that maybe with a decade of refinement they'll get better - the existing prompting and composition were okay, it's just that they were plain bad technically. Then again, so was Will Smith eating spaghetti.
Not disagreeing with you that these are unwatchable, but it’s a little rose-tinted to think that (non-AI) slop didn’t exist a long time ago.
All AI-generated content is the result of one or more humans who decided to use AI to create it.
> Visual effects went through this same development issues as the industry matured.
The difference is intent. Watching an old movie, the effects are obviously janky and far from seamless, but the authors had intent and the imperfections are understandable. When an AI jumbles a basic walk animation, it's just weird and soulless. The prompter just didn't want to spend any time doing actual work, so used this slop as a stand-in, when better techniques exists.