I'm hearing it, I'm not seeing it. Repeating the same thing isn't evidence.
My friend, you don't understand the first thing about how computers perform their work, let alone how you have to balance these concerns with software architectural concerns.
Seems like projection when you're fine with double memory allocations and double indirection. Again you can make these bold statements but saying pointer chasing has no performance impact is what people say when they don't understand the cost of TLB misses and caches misses.
C++ likes to embed "objects" as values
"C++" doesn't like to do anything. It has things in the language like destructors that basically no one has ever been against until now.
You wouldn't "profit" from RAII
I don't know what this means but people using features a certain way doesn't have anything to do with destructors. That's the definition of a straw man fallacy.
It's like your C program doing double indirection. You can't blame C for that (unless you want to try to say that not defining your structs is a good idea).
You cannot call methods & operators on pointers. You cannot do `std::vector<Foo> ptr = ...; do_foo(ptr[i]);`. Get it?*
Yes you can, an operator is just a function, get it?. You don't need to because you can use things as values and not fragile pointers that have to have their ownership semantics memorized for every individual data structure and function (interesting that you never addressed this). You don't get operators in C, so it's bold to be wrong and about a feature you are somehow denigrating.
Also one separate function being different than the operator is not a language level feature, it is how that one library data structure is made.
I'm sorry. C++ is broken.
Based on you misunderstanding it because youtubers steered you wrong?
All I was arguing was that destructors are good and you are having a massive reaction to that that seems to include every misguided frustration with the whole language you can think of.
> How many did you read?
Way too many.
And you said it causes brain damage?