It can't be meant to be used with your arm fully outstretched, because that would be an impractically narrow field of view. So how do you "calibrate" your stance to make the capture match the FOV of the glass rectangle you're looking through?
It can't be meant to be used with your arm fully outstretched, because that would be an impractically narrow field of view. So how do you "calibrate" your stance to make the capture match the FOV of the glass rectangle you're looking through?
If you care those things mess up your framing of the shot then you probably don't want a flat $29 camera.
But I agree with you, I don’t see how the “viewfinder” is all that useful, other than “nifty!”.
Often switching from using your eye to looking through the viewfinder and fiddle with composition is how you ruin a genuine shot and miss the moment.
Also I used a camera without a viewfinder for some years, I guarantee if it's a fixed lens you learn what you get quickly.
Humans can learn this stuff, cameras with crude viewfinders have appeared in the past.
The best version of your complaint is that the viewfinder does not have accurate frame lines that account for parallax at various distances, which is true, but there are still ways of using the viewfinder to assist in composition.
If you take two or three shots at two meters, and look at what the camera captured versus where your composition was in the frame, you can immediately intuit a baseline for where the frame lines 'should be' on the viewfinder at two meters. "Occupies the bottom right two thirds of the viewfinder" for example.
Without a reference frame, these intuitions (and your aiming of the camera!) are going to be far less accurate.
(“Ansely Adam’s”, WTF, autocorrect?)
Those usually work by having two square windows, the back larger than the front: you know you are looking at them the right way when they line up. They’re very approximate, but they’re meant to be.
Here, the camera has a thickness that is obscured by the face-on photos of it, so I expect it works by a similar principle: if you see the sides of the inside of the screen, you’re misaligned.