Speaking from working on the Android/Fire TV devices, they all have at most one hardware decoder, which really limits what the streaming companies can do. My team recently launched a multiview feature on A/FTV and we had to do so much hand holding and device detection work (4K decoder) to try and make the experience good and hide it from others...
Meanwhile the mobile teams, roku, iOS / tvOS / vision pro teams can full send with 4 players because the devices all have multiple hardware decoders... for some reason Android TV devices are along in this category.