Especially with prototyping-style work, LLMs are clearly good enough for a ton of business-oriented proof-of-concepts, and that line of work is essentially dead. Unfortunately a lot of mid-tier art falls into this category as well, particularly because execs very clearly can't tell good art from bad (on a "customers like this" scale, with functionality being the judge, which is fairly objective. not a subjective "this is good art").
High-skill work is still necessary, but it's hard to tell if it's actually going to be more important (because skill is obviously still needed for actually-good results, and I honestly see no evidence that this will change with current tech) or less (primarily due to less demand, and it being significantly harder for non-skilled to judge skill when everyone can prototype something seemingly-impressive in a weekend). Some will very obviously continue to exist though.
Whether this means "high-skill people are going to be fine, stay the course" or "<10% of high-skill people will be fine, you had better be scrambling right now or looking for a new line of work" is... much less clear.