https://inavoyage.blogspot.com/2026/06/5-things-to-lighten-d...
https://blog.cloudflare.com/the-road-to-quic/
https://en.wikipedia.org/wiki/QUIC#Client_support
https://nordvpn.com/blog/what-is-quic-protocol/
https://www.fastvue.co/fastvue/blog/googles-quic-protocols-s...
My writing is tangential as it is, so I try to keep the layers separate in different analyses.
Java ME, Azul & OS (Symbian): https://inavoyage.blogspot.com/2026/06/how-about-new-java-ba...
Edit: One thing I didn't include in the article was file sharing protocols, because of security vulunerabilities. I recall IPFS had some known issues, but others have tried to use similar protocols:
https://en.wikipedia.org/wiki/Comparison_of_file_synchroniza... There are at least two that use QUIC, such as Kubo/IPFS and Syncthing: https://en.wikipedia.org/wiki/InterPlanetary_File_System https://en.wikipedia.org/wiki/Syncthing
Do they work faster than the regular web? Well, torrents can download faster. But I do not know how much the web depends on it or needs it. I know Microsoft and Steam servers allow downloading games and updates from other PCs, including ones outside a local network. Why they offer it (for Windows system files), is beyond me. Maybe some areas (public networks) share an unsecure wifi network more often and do not own a separate router for trusted internet access. I guess the files are encrypted enough that there is a checksum that can determine if the files are not tampered?