That’s rather sickening.
That’s rather sickening.
Seems like a cool puzzle to solve. I wonder what the engineering and organisation tradeoffs were that lead to it — does it let them reuse a bunch of existing code?
I wrote a TUI library back in the day for Turbo Pascal — it was essentially taking an immediate-mode approach (which in this context is just a fancy way of saying it was procedural haha).
If they're doing anything else, the word "rasterizing" is being misused.
No one has ever done that. Even top[0], which does full screen refresh, clear the screen (if necessary) and write the new information (the period is in seconds, not ms). No need to diff. That would be like diffing a file, just to find which bytes to update.
[0]: https://cvsweb.openbsd.org/checkout/src/usr.bin/top/display....
I agree that most programs don't bother to do that but please recall that my claim was merely that what Claude Code is claimed to be doing with regards to diffing is a well established and long standing optimization. The important point being that it is neither expensive, novel, or particularly complex thus not an excuse for poor performance.
[0] https://news.ycombinator.com/item?id=48405259
[1] https://github.com/emacs-mirror/emacs/blob/c29071587c64efb30...
But ink, the library Claude is using, defines a tree data structure for the main concept. The diff there is about comparing the old tree and the new tree created by the update, and then updating the node that has changed. That means if a single character change inside a bing panel, the whole thing is rewritten. And if you have something that is updating a lot, that means flickering.
The diffing that ink does is just architecturally wrong. You can create a dom, but a dom is not a concept for the terminal. It’s up to you to optimize its rendering. But just diffing the dom structure like react does is not optimizing, it’s busywork.