Even the PC clones didn't had something like portable Assembly if you ventured outside 0x10h and 0x21h interrupts.
In any case, you could also get high performance multiplatform video/io assembly libraries on the market, soon enough, back in the day .. it begat a lot of Delphi units too, I seem to recall ..
Never ‘touching the hardware’ was attainable for a great deal many assembly programs.
You could do a lot with 0x10h and 0x21h on DOS.
> The good news is that it is very easy to write assembly which targets Apple’s computers as well as the other 64-bit ARM devices running operating systems other than Darwin.
Sometimes you do seem to make negative comments just for the sake of it.
Assembly based software for the Motorola 68000 /and/ the Amiga will not run on a 68000 Mac. A "polynomial based packed fastSin()" subroutine written using the XMM x64 registers will work on most x86 CPUs. The same written for the ZMM registers will not work on a number of x86 CPUs.
Surely 40 years ago we could easily assume talking about specific implementations of software applications; clearly today we see problems as being optimizable on some classes of platforms (e.g. the vectors in ARM work differently from the vectors in x64 CPUs).