That method is GPU accelerated too, so it is performant compared to some js solutions, and has worked well in every browser for around a decade
I like the idea of the scroll-timeline though, just keen to understand what the advantage is for this
That method is GPU accelerated too, so it is performant compared to some js solutions, and has worked well in every browser for around a decade
I like the idea of the scroll-timeline though, just keen to understand what the advantage is for this
This approach adds a single class to the image container and that's it. Plus you can control many aspects of the animation such as entry/exit ranges, and make it control other properties like opacity or color, for example.
I know browser support is still lacking, but it will get there eventually. I'm not using this in production code yet, but I think it's useful to experiment with these new CSS APIs.
Obvious comparison note would be that the "new" method currently enjoys somewhat limited browser support (no Firefox without a flag, and only since Safari 26)