The language B was evolved in-place by adding new features, then editing the compiler source to make use of those new features, then repeating. They simply started calling it "New B". At some point the language had evolved sufficiently that they decided to call it C.
The semantics of arrays were inherited from B and simply never changed. Part of me suspects this was also because it was seen as "clever" at the time. Look ma, we let arrays turn into pointers! Isn't that clever?
When you look at pre-ANSI C function prototypes you wonder "where are the parameter types?" because there are none. The compiler didn't bother to check. Part of that was perhaps for implementation reasons but a big part of that was the feeling or culture inherited from B: in that language you just had words of memory. You were free to interpret any word of memory as any data type you liked. So duh of course it is up to you to decide how many parameters your function received and of what type. If the caller supplied a different number or different types? Don't do that.
If you are coming from that sort of world clever tricks like arrays decaying to pointers or automatically converting between data types and sizes seems perfectly natural. Anything C offers above and beyond that is an improvement from B after all.