We have an epidemic of addiction to gambling in youth, where the arrow points at lootboxes as the gateway drug..
We have an epidemic of addiction to gambling in youth, where the arrow points at lootboxes as the gateway drug..
If there is one to blame for the gambling epidemic, look at EA and FIFA.
Not to mention their role in you not owning your games.
I do use Steam to "purchase" games, and it irks me that they're still allowed to show "Buy" when in reality you're essentially leasing/renting the game, can't believe it's legal for them (and others) to trick people like this still.
In a previous timeline, this has led to me going on ebay to find CDs of a long lost game (EarthSiege 2), which I promptly uploaded to the Internet Archive as the one distributed by the current license-holder at the time had an older, unstable version with bugs and, more importantly, no audio and my own original copy got damaged to hell and beyond...
Don't get me wrong, as mentioned, I use Steam and like Steam/Valve, but that move is a bit shitty regardless.
> A purchase of a digital product grants a license for the product on Steam.
There is a product in the cart, which is a game, and the button says "Purchase", no where does it say anywhere that it's a license (although that's obvious), nor that I don't actually "own" this game after I "purchase" it.
Sure, minor detail perhaps, but I'd still argue that something Steam could do better, and since the industry is lacking self-regulation about this, I'd argue more regulations are needed for this even.