The game Commando was still loading and I'd let it run for hours on the intro screen (music by Rob Hubbard) while I'd do other things.
> I remember trying to write my own player in assembly (yet another unfinished project).
Never wrote a SID tune nor a mod-player but my neighbors did: they wrote an Amiga mod player for... The Atari ST. It could play the four channels. Of course the quality wasn't the same and you were forced to waste CPU-cycles but it was working.
Fun memories.
Now as TFA: recently I took old DOS .ASM files of mine and basically told Sonnet 4.6: "Make them compile again" and discovered the world of UASM etc. and eventually we made it to compile.
Seeing those C64 assembly files: I haven't tried it yet but I take I could do the same? Just ask whatever LLM to find me a way to compile and tell me how to play these in an emulator?
Anyone knows where to start / what's the TDLR to compile these C64 files?
For example for old DOS .ASM files the TDLR; is "Compile them using the free UASM assembly, run the result in DOSBox".