Structure code so that in an ideal case, removing a functionality should be as simple as deleting a directory or file.
Structure code so that in an ideal case, removing a functionality should be as simple as deleting a directory or file.
For example, each comment on HN has a line on top that contains buttons like "parent", "prev", "next", "flag", "favorite", etc. depending on context. Suppose I might one day want to remove the "flag" functionality. Should each button be its own file? What about the "comment header" template file that references each of those button files?
100_parent.template
150_context.template
200_prev_next.template
300_flag.template
350_favorite.template
Looks odd with the numbering, no?
But then you get the added benefit of being able to refer to them by numbers, just "100" or "300" without having to glue humanlang inflection, declension, punctuation onto identifiers that happen to be words...
Some places where you can see this pattern: BASIC's explicit line numbering; non-systemd init systems.
Imagine the code as a graph with nodes and edges. The nodes should be grouped in a way that when you display the graph with grouped nodes, you see few edges between groups. Removing a group means that you need to cut maybe 3 edges, not 30. I.e. you don't want something where every component has a line to every other component.
Also when working on a feature - modifying / adding / removing, ideally you want to only look at an isolated group, with minimal links to the rest of the code.
This in itself might not be enough to justify this, but the fewer files will lead to more challenges in a collaborative environment (I’d also note that more small files will speed up incremental compilations since unchanged code is less likely to get recompiled which is one reason why when I do JVM dev, I never really think about compilation time—my IDE can recompile everything quickly in the background without my noticing).
You got a point for incremental compilation. But fewer files (done well) is not really a challenge as everything is self contained. It makes it easier to discern orthogonal features as the dependency graph is clearer. With multiple files you find often that similar things are assumed to be identical and used as such. Then it’s a big refactor when trying to split them, especially if they are foundational.