Now I struggle to even define what an "operating system's standard visual appearance" is. Apple's still the best but not what they used to be on that front even so.
Now I struggle to even define what an "operating system's standard visual appearance" is. Apple's still the best but not what they used to be on that front even so.
In the early days, if you learned the OS, those usage patterns and skilled transferred to every app on that OS. They all looked roughly the same, shared the same menus, shame shortcuts, same icons, etc. You didn't have to learn how to use Apps x, y, and z. You just had to learn Windows (to an extent).
Then marketing got involved, and then the web, and then suddenly every piece of software had to stand out and look and behave as unique as possible, throwing years of HIG research out the window.
Just today I had the disk usage analyzer (baobab) open and I was navigating inside directories so I want to go up a directory and clicked on the "<-" left arrow in the headerbar, which went "back" a screen, discarding all the work done scanning the filesystem.
If this app had a traditional menubar and a toolbar this wouldn't have happened.
This is a common type of experience I have every time I use a Gnome app. It almost feels like someone deliberately researched how to make desktop apps as counter-intuitive as possible and implemented that as the policy for some reason.
And locked your thinking into the OS' way of thinking. Every software vendor had to do their application a few times over with a different release for each OS, because the design is completely different.
As someone who uses multiple OSes (work macOS and iOS, home Windows and Ubuntu, Android) I hate nothing more than apps that behave differently on the different OSes, with different logic or features.
Years ago, I remarked to a friend that I'd spent half of my (computing) life post-high speed Internet, yet almost all my happy memories are from before that. It was the same for him, and we both explored why that was.
The homogeneity of interfaces was actually one of the reasons we came up with on why doing work at a computer is a lot less appealing.
I understand your feelings but it is extremely tipical in human history to keep remembering "the good old times"
But:
I would have still said I enjoyed using computers. And I wouldn't have said "Today's interface sucks" (well, other than my HW not being able to keep up with eye candy...)
I simply don't enjoy using the computer these days. And I do think the interface sucks. Pretty much anything that involves using the web browser sucks - be it a local app or a web app.
Wasn't Winamp 2 the gold standard? I remember plenty of music lovers switching to foobar2000 when Winamp 3 came out, because it was, as you said, slow(er).
The parent is talking about toolkits like Swing where things looked[1] almost, sort of, but not quite like the native system. That wanted to be native, but for technical reasons fell short. These are what many considered to be completely unfit for use. Whereas today, designers wouldn't think twice about applying the same kind of almost-native-but-not-quite theme to match their arbitrary whims and think they are doing the world a service by doing so, the UI conventions (to the extent that there remains any) of the host system be damned.
[1] https://upload.wikimedia.org/wikipedia/commons/c/cc/Gui-widg...
I'm not saying iTunes (Music.app bleh!) would be better reimagined as Winamp 2 but I'm not not saying it.