I use it for reviewing existing code, specifically for a components-based framework for Godot/GDScript at [0]. You can view the AGENTS.md and see that it's a relatively simple enough project: Just for 2D games and fairly modular so the AI can look at each file/class individually and have to cross-reference maybe 1-3 dependencies/dependents at most at any time during a single pass.
I've been using Codex, and it's helped me catch a lot of bugs that would have taken a long time on my own to even notice at all. Most of my productivity and the commits from the past couple months are thanks to that.
Claude on the other hand, oh man… It just wastes my time. It's had way more gaffes than Codex, on the exact same code and prompts.