If you are interested there are a few ways you can fix this:
Easiest is to use a VPN, because the VPN's exit node becomes the effective NAT they usually have normal TCP timeouts due to being less resource constrained. Another nice benefit of this method is you can move between physical networks and your connection doesn't die... If you use Tailscale then you already have this in a more direct way.
Another is to tune the tcp_keepalive kernel parameters. Lowering the keepalive timeout to be less than the CGNAT timeout will cause keepalive probes to prevent CGNAT from dropping the connection even while your SSH connection is technically idle. For Linux I pop these into /etc/sysctl.d/z.conf, I have no idea for Windows or Mac:
# Keepalive frequently to survive CGNAT
net.ipv4.tcp_keepalive_time = 240
net.ipv4.tcp_keepalive_intvl = 60
net.ipv4.tcp_keepalive_probes = 120
This is really a misuse of these settings, they are supposed to be for checking TCP connections are still alive and clearing them up from the local routing table. Instead the idea is to exploit the probes by sending them more frequently to force idle connections to stay alive in a CGNAT environment (dont worry the probes are tiny and still very infrequent)._time=240 will send a probe after 4 mins of idle connection instead of the default 2 hours, undercutting the CGNAT timeout. _intvl=60 and _probes=120 mean it will send 120 probes 60 seconds apart (2 hours worth) before considering the connection dead. This will keep it alive for at least 2 hours, but also allows us to have the best of both worlds so that under a nice NAT it keeps the old behaviour, e.g if I temporarily lose my network the SSH connection is still valid after 2 hours, but under CGNAT it will at least not drop the connection after 5 mins so long as I keep my computer on and don't lose the network.
There are also some SSH client keepalive settings but I'm less familiar with them.
Depends on whether your sockets survive that, though. Especially on Wi-Fi, many implementations will reset your interface when sleeping, and sockets usually don't survive that.
Even if they do, if the remote side has heartbeats/keepalive enabled (at the TCP or SSH level), your connection might be torn down from the server side.
But if you throw up a default Linux install for your SSH box and have a not-horrible wifi router with a not-horrible internet provider then IME you can sleep your machine and keep an SSH connection alive for quite some time... I appreciate that might be too many "not-horrible" requirements for the real world today though.
Host *
ServerAliveInterval 25CGNAT is for access to legacy IPv4 only.
For some reason, OpenSSH devs refuse to fix this issue, so I have to patch it myself:
--- a/sshconnect.c
+++ b/sshconnect.c
@@ -26,6 +26,7 @@
#include <net/if.h>
#include <netinet/in.h>
#include <arpa/inet.h>
+#include <linux/ipv6.h>
#include <ctype.h>
#include <errno.h>
@@ -370,6 +371,11 @@ ssh_create_socket(struct addrinfo *ai)
if (options.ip_qos_interactive != INT_MAX)
set_sock_tos(sock, options.ip_qos_interactive);
+ if (ai->ai_family == AF_INET6 && options.bind_address == NULL) {
+ int val = IPV6_PREFER_SRC_PUBLIC;
+ setsockopt(sock, IPPROTO_IPV6, IPV6_ADDR_PREFERENCES, &val, sizeof(val));
+ }
+
/* Bind the socket to an alternative local IP address */
if (options.bind_address == NULL && options.bind_interface == NULL)
return sock;Because if the connection/socket gets lost either way, I don't really care if the IP changes too.
It boilds down to using a Linux-specific API, though it's really BSD that is lacking support for a standard (RFC 5014).
The largest IPv6 deployments in the world are mobile carriers, which are full of stateful firewalls, DPI, and mid-path translation. The difference is that when connections drop it gets blamed on the wireless rather than the network infrastructure.
Also, fun fact: net.ipv4.tcp_keepalive_* applies to IPv6 too. The "ipv4" is just a naming artifact.
The constrained resource there is only firewall-side memory, though, as opposed to that plus (IP, port) tuples for CG-NAT.
I highly doubt you get "random" data over ipv6. There are more ipv6 addresses than there are atoms on the planet.
For example, receiving traffic from a given address is a pretty good indicator that there's somebody there possibly worth port scanning.
And where there has once been somebody, there or in the same neighborhood (subnet) might be somebody else, now or in the future.
I think a default policy of "no inbound connections" does makes sense for most mobile users. It should obviously be configurable.
My other favourite is I very often SSH with -v to figure out why the connection is hanging, you rapidly figure out if DNS is failing, the TCP connection doesn't open, it does open but no traffic flows at all or it opens and SSH negotiation starts but never finishes. You can learn a lot just from this about what is wrong.
That lets you `ssh -vvvv` to a host then once you've figured out the issue use ~V to decrease verbosity so that debug messages don't clutter your shell.
Edit: it's already explained in the OP
You can also just kill the ssh process (say from another terminal). That way you get to keep your terminal window. And this works with everything "blocking" your terminal, not just ssh.