I’m kinda that way with Elder Scrolls. My first one was III (Morrowind) and I’ve still never played the first two.
I’m kinda that way with Elder Scrolls. My first one was III (Morrowind) and I’ve still never played the first two.
Griefers don't get mad... we all know it is true =3
Could someone please tell me what these phrases mean in old-people English?
> Bethesda was kit bashing the initial titles.
And
> Griefers don't get mad...
And in context...
> we all know it is true
And this emoji?
> =3
This comment and having to ask makes me feel 116 instead of 58. Jeez.
By the time later Game releases were in production, world assets were already being heavily recycled. It doesn't describe the popularity of expansion/add-on packs, but rather the quality of the content discussed by the parent thread. Jokes like "learn to shoot, while walking backwards..." are still meme truisms from the Games design.
https://en.wikipedia.org/wiki/Fallout_(franchise)#Games
"Kitbashing" is a term originally from film/TV/model-builders for visual effects models with heavily recycled parts from multiple kits (see red dwarf or star wars set documentaries for details.) Accordingly, many modern games also mix generic re-skinned asset packs rather than hire fussy artists. The joke meme about "if you see barrels, than you know the game developers were out of ideas..." highlights how process people try to build products hoping people won't care about the drop in content quality.
https://en.wikipedia.org/wiki/Kitbashing
YC has a population of folks that bury anything that doesn't fit personal opinions. It is a poorly structured interface in some ways, as people tend to interpret context based on whatever they were doing 30 seconds beforehand.
https://en.wikipedia.org/wiki/Griefer
Don't worry about it... =3
“Explaining a joke is like dissecting a frog. You understand it better but the frog dies in the process.” (E.B. White)
Even if 4 had one hyper advanced society that came from in essence nowhere. The rest hadn't done anything much in the time period... Like they had been around for tiny bit. Or living their lives in some weird retro style for some unimaginable reason.
Well Bethesda now builds collections of dioramas, not worlds.
But the new games are goofy throughout and basically just Skyrim with guns in a post apocalyptic setting, which feels like they just took the Vault Boy meme and turned it into a game. Even things like nuking an entire town has no 'oomph' behind it thanks to the goofy feel of the game, which feels thematically much more like Borderlands than it does Fallout.
I had a similar moment in my life when my daughter asked me about D&D late 2010s. They’re grown now but boy did I bombard them with nerddom.
I recall looking over the shoulder of my friend who was playing it religiously and seeing all those dots on the continent map, asking my him if those are all navigable locations, to which he replied: "yeah, I haven't even visited all of them yet".
[1] https://store.steampowered.com/app/1812390/The_Elder_Scrolls...
[2] https://www.dfworkshop.net/daggerfall-unity-1-0-release/
[edit] but really, I was like “man, I feel like there’s another one…” but figured I must have just been thinking of the never-made sequel that got as far as some planning (Van Buren).