I’m kinda that way with Elder Scrolls. My first one was III (Morrowind) and I’ve still never played the first two.
I had a similar moment in my life when my daughter asked me about D&D late 2010s. They’re grown now but boy did I bombard them with nerddom.
I recall looking over the shoulder of my friend who was playing it religiously and seeing all those dots on the continent map, asking my him if those are all navigable locations, to which he replied: "yeah, I haven't even visited all of them yet".
[1] https://store.steampowered.com/app/1812390/The_Elder_Scrolls...
[2] https://www.dfworkshop.net/daggerfall-unity-1-0-release/
Griefers don't get mad... we all know it is true =3
Could someone please tell me what these phrases mean in old-people English?
> Bethesda was kit bashing the initial titles.
And
> Griefers don't get mad...
And in context...
> we all know it is true
And this emoji?
> =3
This comment and having to ask makes me feel 116 instead of 58. Jeez.
By the time later Game releases were in production, world assets were already being heavily recycled. It doesn't describe the popularity of expansion/add-on packs, but rather the quality of the content discussed by the parent thread. Jokes like "learn to shoot, while walking backwards..." are still meme truisms from the Games design.
https://en.wikipedia.org/wiki/Fallout_(franchise)#Games
"Kitbashing" is a term originally from film/TV/model-builders for visual effects models with heavily recycled parts from multiple kits (see red dwarf or star wars set documentaries for details.) Accordingly, many modern games also mix generic re-skinned asset packs rather than hire fussy artists. The joke meme about "if you see barrels, than you know the game developers were out of ideas..." highlights how process people try to build products hoping people won't care about the drop in content quality.
https://en.wikipedia.org/wiki/Kitbashing
YC has a population of folks that bury anything that doesn't fit personal opinions. It is a poorly structured interface in some ways, as people tend to interpret context based on whatever they were doing 30 seconds beforehand.
https://en.wikipedia.org/wiki/Griefer
Don't worry about it... =3
“Explaining a joke is like dissecting a frog. You understand it better but the frog dies in the process.” (E.B. White)
Even if 4 had one hyper advanced society that came from in essence nowhere. The rest hadn't done anything much in the time period... Like they had been around for tiny bit. Or living their lives in some weird retro style for some unimaginable reason.
Well Bethesda now builds collections of dioramas, not worlds.
But the new games are goofy throughout and basically just Skyrim with guns in a post apocalyptic setting, which feels like they just took the Vault Boy meme and turned it into a game. Even things like nuking an entire town has no 'oomph' behind it thanks to the goofy feel of the game, which feels thematically much more like Borderlands than it does Fallout.
[edit] but really, I was like “man, I feel like there’s another one…” but figured I must have just been thinking of the never-made sequel that got as far as some planning (Van Buren).
In another mission (early in the game iirc) you have to steal a car parked at that same restaurant and one of the radio hosts makes a stink about it on air.
It ended with the new GTA, with the new one obviously being III ;) I spent so much time playing I and especially II, then was very disappointed with III.
GTA II also had one of my favorite bugs (that kinda required cheating): As long as you were throwing grenades, you wouldn’t move on the z-axis. So if you had unlimited grenades (or I guess just a lot of them without cheating), you could fly from one skyscraper to where ever else as long as you kept throwing those grenades. Just needed to remember to be on something as high when you stop throwing, or you’d still splat :D
However, if cops or anyone else start shooting at cars - they will eventually explode and thus get you WASTED.
A few years later one of my friends was playing GTA III on the PS2 at his home. I also had a PS2, but there was no chance of my parents letting me play that, and I didn’t even play it at his house either.
Later still, Rockstar was giving away GTA 2 for PC for free on their website. So I played GTA 2 a little bit on PC too, after GTA III (and probably Vice City) was already out.
It took many years before I finally had a chance to play GTA III, GTA Vice City and GTA San Andreas. My first time playing GTA III and GTA Vice City was when I was an adult with an iPhone and they sold iOS ports of those games in the App Store. I ended up completing GTA III and GTA Vice City on the iPhone and have played a bit of GTA San Andreas on the iPhone as well, including completing the famous train mission.
I must’ve crashed the dodo hundreds of times, trying to figure it out in a pre YouTube world, where the best I could do is exchange tips with my friends at school.
Tons of fun on a friends dark green Acer Aspire.
I later got my hands on a copy of GTA2 and played that a lot, behind my parents' back of course
Additionally, you could go under the fences if you parked a heavy vehicle next to them and crawled below it.
Don't forget walking below the city entering the spot where the water was solid on northwest pier.
And finally, if you left the train in the precise spot, you could exit the train on top of the (eletrified) tracks and would not die.
My #1 favorite was accidentally discovering that if you shoot some missiles at the Statue of Liberty in Twisted Metal 2.
PS: loved Chinatown Wars. Unfortunate it’s not better known.
was always more UFO: Enemy Unknown, Sim City (2000) or Transport Tycoon guy
but I vividly remember playing my first PC game in father's work on weekends - Crystal Caves https://www.playdosgames.com/play/crystal-caves
And while Vice City will always be my favorite, looking back, I think the originals were better and I had more fun. But maybe I was just younger ...
Dropped out of gaming before GTA3 came out, but was given a PlayStation and gta V last year, very disappointed there was no “gouranga”
GTA III was my first GTA game so for me and my mates, that's when the series began. Not really sure why I and II were so low-key where I lived.
If I had heard of GTA games previously, I hadn't really considered playing them because stealing cars just didn't seem interesting. But I remember hearing about GTA3 on NPR and the review made it sound so amazing that I purchased it.
Anyway, the negative associations I had with GTA I and GTA II stopped me from playing any other GTA game until 4 came out in 2008, at which point I was like, OK, FFS, people won't stop banging on about this so I suppose I'll try it again. I ended up really liking it but, because I only played it on friends' consoles, and I started the game several times over, I never played it all the way through until 2018. I then played through both the expansions, along with GTA V in 2019. I've subsequently gone back to play III and Vice City, both of which I also like - as well as Vice City Stories on the PSP. I've barely touched San Andreas, but the few minutes I have played suggest that I'll also enjoy it.
I've even fired up GTA and GTA II again... but still don't really get on with either of them. I presume there must be others out there who were put off enough by them that it meant they've never touched the rest of the series, or only got into again several games later, but it doesn't seem to be a particularly common experience.