Discovering the right problem to solve is not necessarily coupled to being "hands on" with the "materials you're shaping".
Discovering the right problem to solve is not necessarily coupled to being "hands on" with the "materials you're shaping".
Not being hands-on, and more important not LISTENING to the hands-on people and learning from them, is a massive issue in my surroundings.
So thinking hard on something is cool. But making it real is a whole different story.
Note: as Steve used to say, "real artists ship".
Obviously I am not comparing his final product with my code, I am simply pointing out how this metaphor is flawed. Having "workers" shape the material according to your plans does not reduce your agency.
Because everyone under him knows that a mistake big enough is a quick way to unemployment or legal actions. So the whole team is pretty much aligned. A developer using an LLM may as well try to herd cats.